Bringing the room to lifePreparing materials & light
This study uses WebGL 2. Open it in a current browser with hardware acceleration enabled.
The layout follows the supplied hand-drawn plan and two Hornbach perspectives: bath on the left, vanity on the long wall, a glass shower in the right-hand recess, a new short wall linking the existing corner to the shower glass, and the smooth-panel New York radiator on the outer entrance wall, to the right when entering.
The bath, vanity, mirror cabinet, tile modules, and shower opening use the dimensions on the order sheets. The room footprint is scaled from the drawing: approximately 3.10 × 1.80 m, with a 1.20 m-deep shower recess and an assumed 2.40 m ceiling. These overall dimensions need confirmation.
The entrance wall and its radiator cut away in the overview; the wall behind the bath and the new shower wall remain visible. The Entry wall view shows the high towel shelf above the radiator. It spans the recess and meets the shower return, side wall, and outer entrance wall. The shelf uses the Marseille wall tile; its 2.16 m top height and precise dimensions are approximate. The radiator mounting height is still illustrative. In the interior views, dragging turns your gaze from a fixed position, while scrolling or pinching changes the zoom. The wall extension is approximately 30 cm; that measurement needs confirmation. Both niches can be compared in Marseille wall tile or the original black finish using the Niches control. They keep the same 7 cm depth and approximate placement in either finish. The entrance has a closed white door with black handles; its style and handing are illustrative. Wood grain, grout layout, and custom furniture details are interpretations of the references.
Lighting defaults to three white Sylvania SunDim ceiling spots in a central row, with no daylight. The ordered article 10173238 (Sylvania 0005282) is rated 500 lumens per spot, with a 100° beam and dim-to-warm from 3000 K to 2200 K. The slider covers full brightness down to its specified 10% minimum. Precomputed lightmaps add bounced light from the walls and fixtures, following the dimmer and mirror switch. Spacing and exposure remain approximate; this is a visual study, not a calibrated lighting calculation. Sylvania specification ↗
The mirror order specifies one 60 cm matte-black ZALAW60E top light. Its slimmer bar and central bracket follow the related ZALAWF60E in Pelipal’s current catalogue ↗; that is a different code, so the precise profile is provisional. Its simulated 410-lumen warm-white output is also an estimate. The mirror light has its own switch here and stays at a fixed color while the ceiling spots dim.
Source documents: seven supplied photographs of the plan, perspectives, and product schedules. Original documents and personal details are not included in this page.
Open this published page directly in Quest Browser on your headset, then select Enter VR and allow the session. No PC, Air Link, or app installation is needed.
Look around by moving your head. Hold either controller’s trigger, aim at an open patch of floor, and release when the green ring appears to teleport. Push a thumbstick left or right to turn in 30° steps.
Squeeze either grip to open the room menu. Point and release the trigger to visit the doorway, vanity, shower, or entry wall. Choose Explore to close the menu, or Exit VR to return to the page. The Spots button cycles through 100%, 50%, and 10%; Mirror switches the mirror lamp separately. Niches switches both recesses between tiled and black. The headset’s system menu also lets you leave VR.
Scale follows the model’s metres and your headset’s floor height. Fixture dimensions follow the order sheets; the room footprint, ceiling, shelf, and mounting heights remain approximate. VR uses a simplified room reflection, refreshed when you change the lights.
If Enter VR is unavailable, open the HTTPS link directly rather than inside an embedded preview. Desktop and phone controls continue to work here.